If using a gamepad, put ‘Steering Linearity’ all the way to the right, ‘Non-linear’.ġ0b) Click ‘Calibrate Joystick’ and move sticks/triggers through their range. When starting out I’d leave automatic gear shifting on.ġ0a) Now for ‘Controls’. For a first run, leave the ‘3D Accelerator’ and ‘Resolution’ at their default.ĩ) Under ‘Sound & Gameplay’ deselect braking and acceleration help. I recommend starting with the Matra MS5 1967, as an F2 car it’s among the least powerful.ĥ) Click the green flag in the bottom right once done.Ħ) From the main menu again click ‘Options’.ħ) Use the arrows at the bottom to scroll though the options pages.Ĩ) Graphics-wise, unless you’re using an absolute potato, you can leave everything checked on. This is the screen you will have to return to every time you wish to change cars.ģ) Click ‘New’ on the right-hand side and amend the details as you see fit.Ĥ) Use the arrows on the left to scroll through the available cars. Double-click the shortcut again.Ģ) Click on ‘Player Info’. From your GPL 2020 Demo folder go to “rasterizer config files” and then “D3D7” and copy app.ini into the GPL 2020 Demo folder, overwriting the one that’s there. Changing the renderer to Direct3D7 v2 will hopefully fix it. If you’re unlucky, you’ll get a black screen and crash back to your desktop. It allows 32-bit applications to access twice as much memory, obviating problems with large tracks and high-resolution textures.Ĥ) Apply the 4GB Patch to BOTH “gpl2020demo.exe” and “gpl.exe”ĥ) If you used the 7-zip version like me, add a “gpl2020demo.exe” shortcut to your desktop. Mine is in “G:\GPL 2020 Demo” and that’s the path I’ll be referring to.Ģ) Peruse “GPL 2020 Demo Instructions.pdf” in your install folder. Wherever you install it, be aware that add-ons will add numerous gigabytes – I’m approaching 12GB. I have no particular recollection of unpacking it, so hope it should be equally painless for you. There is a patch to run at 60fps (and a newer one that reaches 144) but it has issues with altering AI behaviour consequently it’s only recommended when chasing lap-times solo, or racing other humans online. GPL was made to run at 36 frames per second, and will doggedly do so (Modern hardware can run old games at hundreds if not thousands of fps though there’s a strong chance of some game physics going awry if you do – it’s recommended to limit fps when playing other old games). ini files, in order to enjoy the wealth of add-ons. The only catch is you will need to be comfortable with handling files and folders, and editing. These include easier recoveries when you’ve gone off, and plenty of trackside detail which helps with spatial awareness.Īs far as I’m aware, the free GPL 2020 Demo is compatible with all of the sim’s 3rd party content. Originally a simulation of the 1967 Formula One season only (modders have greatly extended its reach during the past quarter century), the sim has several advantages over newer games set in more modern eras. I’m afraid you’ll have to make do with me pointing out that GPL has bags of personality, and driving flat out around the banked 180 degree turns of Monza 10k is an experience difficult to articulate. “A writer with talent would begin a guide like by saying something inspiring. As he uses a gamepad and competes exclusively against AI drivers, beginners with questions related to multiplayer or setting up wheels, will need to seek answers elsewhere. The author is keen to stress he has only been playing the free (for-all-intents-and-purposes) GPL for two months, and doesn’t drive with all realism settings maxed out. Beyond the break you’ll find the good Colonel’s step-by-step guide to installing, configuring, expanding, and modding one of Simulatia’s crown jewels. To mark the occasion I’m publishing an Open October submission from long-time reader Colonel K. Revered race sim Grand Prix Legends turns twenty-five today.
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